Ailment R +10%, Magic evasion +10% The element of Melee&Magic to boost changes depending on the date.
Ailment R +10% Magic Evasion +10% [Unknown Condition] [Unknown Condition] [Unknown Condition] [Unknown Condition] [Unknown Condition] [Unknown Condition] Light Magic +10% Melee to Dark +10% Neutral Magic +10% Melee to Neutral +10% Fire Magic +10% Melee to Earth +10% Water Magic +10% Melee to Fire +10% Wind Magic +10% Melee to Water +1