| Double Flurry | 
						
						| Level | Cast Time | CD | SP | Description | 
				
						
						| 1 | 0 | 0 |  | After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a  5%   chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective | 
						
				
			
		
				
						
						| 2 | 0 | 0 |  | After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a  5.5%   chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective | 
						
				
			
		
				
						
						| 3 | 0 | 0 |  | After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a  6%   chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective | 
						
				
			
		
				
						
						| 4 | 0 | 0 |  | After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a  6.5%   chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective | 
						
				
			
		
				
						
						| 5 | 0 | 0 |  | After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a  7%   chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective | 
						
				
			
		
				
						
						| 6 | 0 | 0 |  | After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a  7.5%   chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective | 
						
				
			
		
				
						
						| 7 | 0 | 0 |  | After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a  8%   chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective | 
						
				
			
		
				
						
						| 8 | 0 | 0 |  | After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a  8.5%   chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective | 
						
				
			
		
				
						
						| 9 | 0 | 0 |  | After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a  9%   chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective | 
						
				
			
		
				
						
						| 10 | 0 | 0 |  | After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a  9.5%   chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective | 
						
				
			
		
				
						
						| 11 | 0 | 0 |  | After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a  10%   chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective | 
						
				
			
		
				
						
						| 12 | 0 | 0 |  | After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a  10.5%   chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective | 
						
				
			
		
				
						
						| 13 | 0 | 0 |  | After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a  11%   chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective | 
						
				
			
		
				
						
						| 14 | 0 | 0 |  | After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a  11.5%   chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective | 
						
				
			
		
				
						
						| 15 | 0 | 0 |  | After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a  12%   chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective | 
						
				
			
		
				
						
						
						| Flammable Net | 
						
						| Level | Cast Time | CD | SP | Description | 
				
						
						| 1 | 3 | 1.5 | 30 | Fire a Spider Web at the target, snaring the target for  3   sec. The Fire damage of enemies snared by Flammable Net will be increased by  1%   but after taking the Fire Dmg, the Flammable Net’s effect will be removed | 
						
				
			
		
				
						
						| 2 | 3 | 1.5 | 45 | Fire a Spider Web at the target, snaring the target for  3.6   sec. The Fire damage of enemies snared by Flammable Net will be increased by  2%   but after taking the Fire Dmg, the Flammable Net’s effect will be removed | 
						
				
			
		
				
						
						| 3 | 3 | 1.5 | 60 | Fire a Spider Web at the target, snaring the target for  4.2   sec. The Fire damage of enemies snared by Flammable Net will be increased by  3%   but after taking the Fire Dmg, the Flammable Net’s effect will be removed | 
						
				
			
		
				
						
						| 4 | 3 | 1.5 | 75 | Fire a Spider Web at the target, snaring the target for  4.8   sec. The Fire damage of enemies snared by Flammable Net will be increased by  4%   but after taking the Fire Dmg, the Flammable Net’s effect will be removed | 
						
				
			
		
				
						
						| 5 | 3 | 1.5 | 90 | Fire a Spider Web at the target, snaring the target for  5.4   sec. The Fire damage of enemies snared by Flammable Net will be increased by  5%   but after taking the Fire Dmg, the Flammable Net’s effect will be removed | 
						
				
			
		
				
						
						
						| Fog Wall | 
						
						| Level | Cast Time | CD | SP | Description | 
				
						
						| 1 | 4.8 | 1.5 | 30 | Creates a Fog Wall in the chosen area that will inflict Darkness on all enemies within it, reducing their HIT by  20  . Allies within the Fog Wall have a  30%   chance of fleeing single unit Dmg from locked-on, ranged attack skills and Auto Attacks. Mist Wall lasts 30 sec | 
						
				
			
		
				
						
						| 2 | 4.8 | 1.5 | 35 | Creates a Fog Wall in the chosen area that will inflict Darkness on all enemies within it, reducing their HIT by  40  . Allies within the Fog Wall have a  40%   chance of fleeing single unit Dmg from locked-on, ranged attack skills and Auto Attacks. Mist Wall lasts 30 sec | 
						
				
			
		
				
						
						| 3 | 4.8 | 1.5 | 40 | Creates a Fog Wall in the chosen area that will inflict Darkness on all enemies within it, reducing their HIT by  60  . Allies within the Fog Wall have a  50%   chance of fleeing single unit Dmg from locked-on, ranged attack skills and Auto Attacks. Mist Wall lasts 30 sec | 
						
				
			
		
				
						
						| 4 | 4.8 | 1.5 | 45 | Creates a Fog Wall in the chosen area that will inflict Darkness on all enemies within it, reducing their HIT by  80  . Allies within the Fog Wall have a  60%   chance of fleeing single unit Dmg from locked-on, ranged attack skills and Auto Attacks. Mist Wall lasts 30 sec | 
						
				
			
		
				
						
						| 5 | 4.8 | 1.5 | 50 | Creates a Fog Wall in the chosen area that will inflict Darkness on all enemies within it, reducing their HIT by  100  . Allies within the Fog Wall have a  70%   chance of fleeing single unit Dmg from locked-on, ranged attack skills and Auto Attacks. Mist Wall lasts 30 sec | 
						
				
			
		
				
						
						
						| Mental Agitation | 
						
						| Level | Cast Time | CD | SP | Description | 
				
						
						| 1 | 0 | 0 |  | Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by  4   for 6 sec. Can stack | 
						
				
			
		
				
						
						| 2 | 0 | 0 |  | Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by  6   for 6 sec. Can stack | 
						
				
			
		
				
						
						| 3 | 0 | 0 |  | Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by  8   for 6 sec. Can stack | 
						
				
			
		
				
						
						| 4 | 0 | 0 |  | Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by  10   for 6 sec. Can stack | 
						
				
			
		
				
						
						| 5 | 0 | 0 |  | Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by  12   for 6 sec. Can stack | 
						
				
			
		
				
						
						| 6 | 0 | 0 |  | Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by  14   for 6 sec. Can stack | 
						
				
			
		
				
						
						| 7 | 0 | 0 |  | Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by  16   for 6 sec. Can stack | 
						
				
			
		
				
						
						| 8 | 0 | 0 |  | Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by  18   for 6 sec. Can stack | 
						
				
			
		
				
						
						| 9 | 0 | 0 |  | Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by  20   for 6 sec. Can stack | 
						
				
			
		
				
						
						| 10 | 0 | 0 |  | Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by  22   for 6 sec. Can stack | 
						
				
			
		
				
						
						| 11 | 0 | 0 |  | Professor’s wisdom strikes fear into the enemy, increasing own M.Pen. by  1% , each amount of Dmg inflicted will reduce the enemy’s M.Def by  24   for 6 sec. Can stack | 
						
				
			
		
				
						
						| 12 | 0 | 0 |  | Professor’s wisdom strikes fear into the enemy, increasing own M.Pen. by  2% , each amount of Dmg inflicted will reduce the enemy’s M.Def by  26   for 6 sec. Can stack | 
						
				
			
		
				
						
						| 13 | 0 | 0 |  | Professor’s wisdom strikes fear into the enemy, increasing own M.Pen. by  3% , each amount of Dmg inflicted will reduce the enemy’s M.Def by  28   for 6 sec. Can stack | 
						
				
			
		
				
						
						| 14 | 0 | 0 |  | Professor’s wisdom strikes fear into the enemy, increasing own M.Pen. by  4% , each amount of Dmg inflicted will reduce the enemy’s M.Def by  30   for 6 sec. Can stack | 
						
				
			
		
				
						
						| 15 | 0 | 0 |  | Professor’s wisdom strikes fear into the enemy, increasing own M.Pen. by  5% , each amount of Dmg inflicted will reduce the enemy’s M.Def by  32   for 6 sec. Can stack | 
						
				
			
		
				
						
						
						| Remove Buff | 
						
						| Level | Cast Time | CD | SP | Description | 
				
						
						| 1 | 5 | 1.5 | 80 | When using on teammates, have a  20%   chance of removing all Debuff effects from the target; when used against enemies, have a  20%   chance of removing all the target’s Buffs | 
						
				
			
		
				
						
						| 2 | 5 | 1.5 | 90 | When using on teammates, have a  40%   chance of removing all Debuff effects from the target; when used against enemies, have a  40%   chance of removing all the target’s Buffs | 
						
				
			
		
				
						
						| 3 | 5 | 1.5 | 100 | When using on teammates, have a  60%   chance of removing all Debuff effects from the target; when used against enemies, have a  60%   chance of removing all the target’s Buffs | 
						
				
			
		
				
						
						| 4 | 5 | 1.5 | 110 | When using on teammates, have a  80%   chance of removing all Debuff effects from the target; when used against enemies, have a  80%   chance of removing all the target’s Buffs | 
						
				
			
		
				
						
						| 5 | 5 | 1.5 | 120 | When using on teammates, have a  100%   chance of removing all Debuff effects from the target; when used against enemies, have a  100%   chance of removing all the target’s Buffs | 
						
				
			
		
				
						
						| 6 | 5 | 1.5 | 130 | When using on teammates, have a 100% chance of removing all Debuffs from the target and become immune to Debuff effects for  5   sec; when used against enemies, have a 100% chance of removing all the target’s Buffs and prevent them from adding Gain Effect for  5   sec | 
						
				
			
		
				
						
						| 7 | 5 | 1.5 | 140 | When using on teammates, have a 100% chance of removing all Debuffs from the target and become immune to Debuff effects for  6   sec; when used against enemies, have a 100% chance of removing all the target’s Buffs and prevent them from adding Gain Effect for  6   sec | 
						
				
			
		
				
						
						| 8 | 5 | 1.5 | 150 | When using on teammates, have a 100% chance of removing all Debuffs from the target and become immune to Debuff effects for  7   sec; when used against enemies, have a 100% chance of removing all the target’s Buffs and prevent them from adding Gain Effect for  7   sec | 
						
				
			
		
				
						
						| 9 | 5 | 1.5 | 160 | When using on teammates, have a 100% chance of removing all Debuffs from the target and become immune to Debuff effects for  8   sec; when used against enemies, have a 100% chance of removing all the target’s Buffs and prevent them from adding Gain Effect for  8   sec | 
						
				
			
		
				
						
						| 10 | 5 | 1.5 | 170 | When using on teammates, have a 100% chance of removing all Debuffs from the target and become immune to Debuff effects for  9   sec; when used against enemies, have a 100% chance of removing all the target’s Buffs and prevent them from adding Gain Effect for  9   sec | 
						
				
			
		
				
						
						
						| Safety Wall | 
						
						| Level | Cast Time | CD | SP | Description | 
				
						
						| 1 | 4 | 0 | 30 | Builds a defensive wall in the target area, reducing melee DMG taken by  100%   for the whole Party in it (self included). The wall lasts  5   sec and can take up to  3   attacks. Up to  1   walls can exist at a time | 
						
				
			
		
				
						
						| 2 | 3.6 | 0 | 30 | Builds a defensive wall in the target area, reducing melee DMG taken by  100%   for the whole Party in it (self included). The wall lasts  10   sec and can take up to  4   attacks. Up to  1   walls can exist at a time | 
						
				
			
		
				
						
						| 3 | 3.2 | 0 | 30 | Builds a defensive wall in the target area, reducing melee DMG taken by  100%   for the whole Party in it (self included). The wall lasts  15   sec and can take up to  5   attacks. Up to  1   walls can exist at a time | 
						
				
			
		
				
						
						| 4 | 2.8 | 0 | 35 | Builds a defensive wall in the target area, reducing melee DMG taken by  100%   for the whole Party in it (self included). The wall lasts  20   sec and can take up to  6   attacks. Up to  2   walls can exist at a time | 
						
				
			
		
				
						
						| 5 | 2.4 | 0 | 35 | Builds a defensive wall in the target area, reducing melee DMG taken by  100%   for the whole Party in it (self included). The wall lasts  25   sec and can take up to  7   attacks. Up to  2   walls can exist at a time | 
						
				
			
		
				
						
						| 6 | 2 | 0 | 35 | Builds a defensive wall in the target area, reducing melee DMG taken by  100%   for the whole Party in it (self included). The wall lasts  30   sec and can take up to  8   attacks. Up to  2   walls can exist at a time | 
						
				
			
		
				
						
						| 7 | 1.6 | 0 | 40 | Builds a defensive wall in the target area, reducing melee DMG taken by  100%   for the whole Party in it (self included). The wall lasts  35   sec and can take up to  9   attacks. Up to  2   walls can exist at a time | 
						
				
			
		
				
						
						| 8 | 1.2 | 0 | 40 | Builds a defensive wall in the target area, reducing melee DMG taken by  100%   for the whole Party in it (self included). The wall lasts  40   sec and can take up to  10   attacks. Up to  3   walls can exist at a time | 
						
				
			
		
				
						
						| 9 | 0.8 | 0 | 40 | Builds a defensive wall in the target area, reducing melee DMG taken by  100%   for the whole Party in it (self included). The wall lasts  45   sec and can take up to  11   attacks. Up to  3   walls can exist at a time | 
						
				
			
		
				
						
						| 10 | 0.4 | 0 | 40 | Builds a defensive wall in the target area, reducing melee DMG taken by  100%   for the whole Party in it (self included). The wall lasts  50   sec and can take up to  12   attacks. Up to  3   walls can exist at a time | 
						
				
			
		
				
						
						
						| Soul Change | 
						
						| Level | Cast Time | CD | SP | Description | 
				
						
						| 1 | 5 | 1.5 |  | Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become  10%   of the opponent’s SP% | 
						
				
			
		
				
						
						| 2 | 5 | 1.5 |  | Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become  20%   of the opponent’s SP% | 
						
				
			
		
				
						
						| 3 | 5 | 1.5 |  | Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become  30%   of the opponent’s SP% | 
						
				
			
		
				
						
						| 4 | 5 | 1.5 |  | Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become  40%   of the opponent’s SP% | 
						
				
			
		
				
						
						| 5 | 5 | 1.5 |  | Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become  50%   of the opponent’s SP% | 
						
				
			
		
				
						
						| 6 | 5 | 1.5 |  | Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become  60%   of the opponent’s SP% | 
						
				
			
		
				
						
						| 7 | 5 | 1.5 |  | Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become  70%   of the opponent’s SP% | 
						
				
			
		
				
						
						| 8 | 5 | 1.5 |  | Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become  80%   of the opponent’s SP% | 
						
				
			
		
				
						
						| 9 | 5 | 1.5 |  | Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become  90%   of the opponent’s SP% | 
						
				
			
		
				
						
						| 10 | 5 | 1.5 |  | Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become  100%   of the opponent’s SP% | 
						
				
			
		
				
						
						
						| Soul Siphon | 
						
						| Level | Cast Time | CD | SP | Description | 
				
						
						| 1 | 4.2 | 1.5 | 32 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 320%   and has a  6%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 2 | 4.2 | 1.5 | 36 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 380%   and has a  7%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 3 | 4.2 | 1.5 | 40 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 440%   and has a  8%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 4 | 4.2 | 1.5 | 44 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 500%   and has a  9%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 5 | 4.3 | 1.5 | 48 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 560%   and has a  10%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 6 | 4.3 | 1.5 | 52 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 620%   and has a  11%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 7 | 4.3 | 1.5 | 56 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 680%   and has a  12%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 8 | 4.3 | 1.5 | 60 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 740%   and has a  13%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 9 | 4.3 | 1.5 | 64 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 800%   and has a  14%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 10 | 4.3 | 1.5 | 68 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 860%   and has a  15%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 11 | 4.3 | 1.5 | 72 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 920%   and has a  16%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 12 | 4.3 | 1.5 | 76 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 980%   and has a  17%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 13 | 4.3 | 1.5 | 80 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1040%   and has a  18%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 14 | 4.3 | 1.5 | 84 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1100%   and has a  19%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 15 | 4.4 | 1.5 | 88 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1160%   and has a  20%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 16 | 4.4 | 1.5 | 92 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1220%   and has a  21%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 17 | 4.4 | 1.5 | 96 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1280%   and has a  22%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 18 | 4.4 | 1.5 | 100 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1340%   and has a  23%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 19 | 4.4 | 1.5 | 104 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1400%   and has a  24%   chance of reduceing the target’s SP to 0 | 
						
				
			
		
				
						
						| 20 | 4.4 | 1.5 | 108 | Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1460%   and has a  25%   chance of reduceing the target’s SP to 0 |