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Skills
Bandersnatch 1
Attack with the frumious arm. You will teleport at random. If you meet certain conditions...
Lv 260
Bandersnatch 1
Item - Frumious Magic Book 1
Bandit 1
Attack enemies with dark flame. PT members recover small MP. Absorb HP a little.
Lv 240
Bandit 1
Blizzard 1
Attack and freeze enemies. Fixed accuracy rate. Maximum of 6 hits.
Lv 180
Blizzard 1
Quest - Blizzard 1
Cast Barrier 1
Reduce the damage taken while casting a spell.
Lv 140
Cast Barrier 1
High Wizard
Lv 200
Cast Barrier 2
Quest - Cast Barrier Lv2
Lv 260
Cast Barrier 3
Quest - Cast Barrier 3
Lv 300
Cast Barrier 4
Quest - Cast Barrier 4
Chronoshift 1
Top magic to nullify Cast time. Decrease Cast time and Delay. Cast time up after the skill.
Lv 260
Chronoshift 1
Drain 2
A dark-element magic attack with a chance of absorbing the damage you deal foes
Lv 120
Drain 2
App. High Wizard
Earth Pike 1
An earth-element attack that has a small chance of knocking out foes
Lv 120
Earth Pike 1
App. High Wizard
Lv 200
Earth Pike 2
Item - Stone Spear 2
Earthquake 1
Attack by causing an earthquake. Make enemies paralyzed or KO. Recoil some damage.
Lv 140
Earthquake 1
High Wizard
Force Boost 1
Strengthens fire, water, wind, and earth magic. Draw out rod's power and strengthen elemental power.
Lv 340
Force Boost 1
Grigori 1
Inflict various disasters on foes. Chance of inflicting status ailments at a fixed interval.
Lv 260
Grigori 1
Quest - Grigori 1
Head Crush 1
A Self-defense skill with staffs. Attack ignoring the target's defense. Staffs increase the damage.
Lv 140
Head Crush 1
Imperial Ray 1
Condense and burst the magic. The effect varies by frequent use and using after great magics.
Lv 240
Imperial Ray 1
Quest - Imperial Ray 1
Lv 320
Imperial Ray 2
Item - Aurora Master 2
Job Master 1
A proof of mastering High Wizard. Boost Job Bonus.
Lv 280
Job Master 1
Quest - Job Mastery (High Wizard)
Mana Recover 6
Raises the rate at which you automatically recover MP.
Lv 120
Mana Recover 6
App. High Wizard
Lv 260
Mana Recover 7
Item - Mana Recovery 7
Mana Stock 1
Charge magic at most 3 times. Only Great Magic power increases.
Lv 220
Mana Stock 1
Quest - Mana Stock 1
Lv 320
Mana Stock 2
Quest - Mana Stock 2
Meteor Storm 1
Summon meteors and attack enemies. Makes the enemies burnt.
Lv 140
Meteor Storm 1
High Wizard
Mirage 1
Defense magic to avoid fatal DMG. Reduces any large DMG received.
Lv 220
Mirage 1
Quest - Mirage 1
Multi Cast 1
Multiply spells of large magic. Enable you to cast multiple large magics.
Lv 340
Multi Cast 1
Rod Mastery 1
A book of staff tactics that raises MATK and MDEF when wielding a staff
Lv 120
Rod Mastery 1
App. High Wizard
Lv 140
Rod Mastery 2
High Wizard
Lv 240
Rod Mastery 3
Item - To Be a Wizard 3
Lv 280
Rod Mastery 4
Item - To Be a Wizard 4
Spell Burst 1
Chance of temporary magic attack up. The rate is based on CRT.
Lv 180
Spell Burst 1
Quest - Spell Burst 1
Lv 200
Spell Burst 2
Item - Wild Magic 2
Lv 260
Spell Burst 3
Item - Wild Magic 3
Lv 300
Spell Burst 4
Item - Wild Magic 4
Thor's Hammer 1
Attack with huge Thor's Hammer. Chance of blinding an enemy. Shortest cast time Great Magic.
Lv 160
Thor's Hammer 1
Quest - Thors Hammer 1
Thunderbolt 2
A wind-element magic attack that may paralyze foes
Lv 140
Thunderbolt 2
High Wizard
Lv 160
Thunderbolt 3
Quest - Thunderbolt 3
Zero Ray 1
A forbidden magic skill. Consume tremendous MP and move backward. If you meet certain conditions...
Lv 300
Zero Ray 1
Quest - Secret Magic of Disaster
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